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=( is an Intel 82945G bad? *sighs i cant belive it im getting 3.5FPS in FSX!!! I applied all tweaks possible and only et 7-11 Frames Per Second in game. I cannot afford a new graphics card right now any ideas??? MY SPECS:
Dell Optiplex GX620, Pentium D Dual Core, Dual CPU, 1GB RAM, 74GB HD, 2.8ghz
I see a LOT of people addressing this and whining about their brand new dual core processor not "supported" by FSX. In fact the whole multi-core thing is almost just a big marketing hype. Those "multiply your processor power" catchers are just nonsense.
The advantage of a dual core processor is that it really can execute 2 tasks simultaneously. But with 2 tasks, I mean 2 tasks. A game resembles ONE SINGLE TASK for the processor (at least the current games). There are, of course, LIMITED possibilities to "split" games into multiple tasks that can run at the same time, but this has to be done on code and compiling level. There is no way to change that afterwards. In addition it is important to note that it is just not possible in most cases, even if you want to. Every time the execution of one program element needs some kind of "result" from a previous one, there will be no difference in execution time on a single or a multi-core processor, since the second core would have to wait for the first core to finish the step as well.
Of course there is not a single disadvantage of multi-core processors (aprt from higher costs maybe). They greatly enhance your system behavior on operating system level cause there are always multiple programs running. And in some cases software can be easily rewritten to greatly benefit from multicore processors (as seen with the whole SLI graphic card thing where the raw geometry data is just divided into 2 parts and then computed on the 2 cards simultaneously, or imagine numerical integration in mathematical software for example...), but not in all.
But once and for all: today's games are not written or developed for multicore processors and there is no way to enhance performance of those games by spending money on a shiny new and so cool multicore processor.
I have two 6600GT's (128MB and 256MB), the 256MB card increases FPS in FSX by as much as 40% with much smoother frames. So I guess a 512MB video card would increases performance even more.
With Autogen disabled, FSX runs excellent on both cards, so it looks like all those Highres textures are using all of the video memory and leaving no room for the Autogen objects which are probably being pushed into slower system memory.